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Application Loader AGAIN : CLOSED

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  1. MobiOne Archive
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  3. Getting Help – General
Viewing 6 posts - 16 through 21 (of 21 total)
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  • #342570

    Unknown Author
    Participant

    The hotfix didn’t fix this issue at all.

    Looks like I’m not the only one:

    http://community.phonegap.com/nitobi/topics/i_am_unable_to_submit_my_ios_app_via_application_loader

    The architecture should be set to arm7. No idea what Mobione is actually setting it to.

    #342596

    Hi 1thinchip,

    We are investigating what’s up here. Something is fishy as our upload examples do not have such issue.

    #342603

    Hi 1thinchip

    I was investigating your issue. Thanks for build id details.

    There was a problem with this and some previous builds but latest should work ok. I’ve checked signing and architecture information of the built binary:

    
    bash# codesign -d -vvv Payload/***feed.app
    Executable=/***feed
    Identifier=***feed
    Format=bundle with Mach-O universal (armv7 (12:11))   <<<<<<<<<<<
    CodeDirectory v=20100 size=3268 flags=0x0(none) hashes=155+5 location=embedded
    Hash type=sha1 size=20
    CDHash=86c654d69842fe0b2a3d3e534fa57bdb4bad83ec
    Signature size=4326
    Authority=iPhone Distribution: ***
    Authority=Apple Worldwide Developer Relations Certification Authority
    Authority=Apple Root CA
    Signed Time=Sep 19, 2013 8:12:51 PM
    Info.plist entries=31
    Sealed Resources rules=3 files=71
    Internal requirements count=1 size=376

    Also I fetched project files, built the app with our signing info and uploaded it to ITC successfully (Waiting for Review now :)).

    If you are still experiencing difficulties uploading this app, could you please make a test:
    – create a new empty/1 button design
    – create a test app for it in ITC
    – build a design using MobiOne 2.5M2hf1
    – try to upload it to ITC using latest Application Loader (currently 2.9) and share results with us

    Please make sure you are not altering .ipa package content in any way after getting it from the buildserver.

    Thanks for cooperation!

    #342623

    Unknown Author
    Participant

    UPDATE: SEE NEXT POST

    I’ll do it this weekend. In the meantime, here’s the activity log. Looks like a checksum error…?

    
    <activity log removed>
    
    #342624

    Unknown Author
    Participant

    Wow! That was _very_ strange…Tonight, my wife got a brand new Mac laptop. So, I downloaded Application Loader, emailed over my .ipa and…IT WORKED! Could Apple have implimented a minimum requirement for the hardware used to upload apps? Her old laptop is from 2009. This may be a stealth requirement from Apple. What do you guys think?

    -1TC

    #342688

    Hi 1thinchip,

    Thanks for sharing that information. We are not aware of any minimum hardware requirements beyond those posted by Apple for each version of osx. I’m glad it worked for you now. Closing thread.

Viewing 6 posts - 16 through 21 (of 21 total)
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