facebook

Another Android compilation issue

💡
Our Forums Have Moved

For help with installation, bugs reports or feature requests, please head over to our new forums.
Genuitec Community on GitHub

  1. MobiOne Archive
  2.  > 
  3. Getting Help – General
Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #327466 Reply

    Unknown Author
    Participant

    I have compiled an Android app using Mobione 2.0.x and specified that it is only for Small and Medium size screens. When I upload the executable to Google Play, it registers the app as supporting all screen sizes. This has come back to bite me, as someone with a Tablet bought the app and left a nasty review.

    I’d like to get this fixed without manually sorting through and excluding some of the 1360 supported devices! As an interim step, I’ve excluded anything with “tablet” or “tab” in the name and specified in the app description what screen sizes it is intended for.

    -1TC

    #327476

    Hi 1thinchip,

    The supported screens section on the build wizard sets metadata in the app that controls how the app is scaled onto larger screens, it does not restrict what devices an app can install on. There is a mechanism that can be used to restrict where an app can install however it is not supported on all the versions of Android that we currently support. We are looking at including this feature in a future version of MobiOne.

    #327484

    Unknown Author
    Participant

    This is really the heart of the issue, isn’t it? From my experiences, I do not think that Mobione is ready for prime time when it comes to Android. There are just too many variables in terms of devices. Also, scaling is a nasty problem that’s not easily solved.

    Therefore, I’ve decided not to deply any further apps for Android until Mobione is futher along in development.

    -1TC

    #327508

    Brandon
    Member

    Just a thought and Im not sure it will work but you can restrict to screen size using the android manifest. Maybe you can open the compiled apk file (it is really just a zip file) and edit the manifest to support only the screens you want to support.
    Here is a list of the supported screens settings so you can try to manually set them.

    <supports-screens android:resizeable=["true"| "false"]
                      android:smallScreens=["true" | "false"]
                      android:normalScreens=["true" | "false"]
                      android:largeScreens=["true" | "false"]
                      android:xlargeScreens=["true" | "false"]
                      android:anyDensity=["true" | "false"]
                      android:requiresSmallestWidthDp="integer"
                      android:compatibleWidthLimitDp="integer"
                      android:largestWidthLimitDp="integer"/>

    Like I said, not sure if this is possible, it might be a nice feature to add editing of the manifest before compiling.
    I do know what you mean about the problems though. I am still using anther tool for production development, though i think Mobione has potential and is still really nice for web apps (which my tool doesn’t do). Once they get some of the bugs and quirks fixed it should be great.

    #327569

    support-michael
    Keymaster

    @1thinchip

    We are researching the issue you encountered with Google Play and display compatibility settings. We will update you as soon as we know more.

    >Therefore, I’ve decided not to deply any further apps for Android until Mobione is futher along in development.

    Your/our wait is for android to improve. The latest ICS is the 1st version IMHO that I would personally consider using and developing for. Being a MobiOne insider I see how much the product is doing to shelter users from some nasty android issues. But MobiOne can only do so much and where android is just broken MobiOne can’t fix it. We need android to continue to rapidly improve which google has committed to. Let’s watch the upcoming Google I/O (later this week) for ANNs on the next big thing with android.

    If there is a bug in MobiOne apps we will be the first to accept responsibility and to work to quickly resolve it. If there is a bug in Android we will do our best to work around it or if that is not possible to continue providing support at a degraded but usable level.

Viewing 5 posts - 1 through 5 (of 5 total)
Reply To: Another Android compilation issue

You must be logged in to post in the forum log in