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App Rejected due to CFBundleIcon Files

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  1. MobiOne Archive
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  3. Getting Help – General
Viewing 8 posts - 1 through 8 (of 8 total)
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  • #338952 Reply

    robert65
    Member

    Hi Can Anyone advise how to fix the issues that Apple have given, and why Mobione cannot detect these issues during the build process?

    “Response from Apple”

    Dear developer,

    We have discovered one or more issues with your recent delivery for “WHW”. To process your delivery, the following issues must be corrected:

    Invalid Image File – Image found at the path icon-72.png referenced under key “CFBundleIconFiles” is not a valid PNG file.

    Invalid Image File – Image found at the path mailto:icon@2x.png referenced under key “CFBundleIconFiles” is not a valid PNG file.

    Once these issues have been corrected, go to the Version Details page and click “Ready to Upload Binary.” Continue through the submission process until the app status is “Waiting for Upload.” You can then deliver the corrected binary.

    Regards,

    The App Store team

    #338957

    Hi Robert,

    Thanks for your report. Can you please share your build ID and png files to investigate?

    #338961

    robert65
    Member

    Octavio, I have sent you the info via email

    #338994

    Hi Robert,

    I’ve received your files and forwarded them to the dev team to investigate. Will follow up as soon as I have more information.

    #339105

    robert65
    Member

    Octavio, I was wondering whether the team were having any luck with the problem, I was on the web and have attached some info if this helps in any way to fix the problem

    Taken from: http://www.stackoverflow.com/questions/3656929/itunesconnect-iphone-app-status-invalid-binary

    I had the same INVALID BINARY error from iTunes Connect even if Application Loader accepted my binary. The solution was very simple…

    Open your info.plist, right-click and check Show Raw Key/Values:
    •CFBundleIconFile = Icon.png (my iPhone 57×57 PNG icon)
    •CFBundleIconFile~ipad = Icon-72.png (my ipad 72×72 PNG icon)
    •CFBundleIconFiles = array
    •Item 0 = Icon.png
    •Item 1 = mailto:Icon@2x.png (my iPhone 4 114×114 PNG icon)
    •Item 2 = Icon-72.png

    Save, clean all targets, build and analyze, compress in Finder and resubmit!

    The error was caused because I typed the key “Icon Files”. In Raw view, this has mapped to “Icon Files” instead of CFBundleIconFiles. I have Xcode 3.2.3, I guess Xcode 3.2.4 better maps this key identifier.

    Good Luck everybody!

    Source: Technical Q&A QA1686: App Icons on iPad and iPhone

    #339203

    robert65
    Member

    Octavio, Any news yet

    #339366

    support-michael
    Keymaster

    @robert65

    Here’s the scoop (hypothesis). Your images are ok. There is an assumption that at some point you ran a build with invalid image files for 1 or more image properties. The App Center then cached those values and will not clear them when you resubmit revised images through the build wizard.

    Proposal: try renaming your startup design, e.g, from main.mobi to main1.mobi. Rebuild the app and see if it will upload.
    I realize this is kind of lame. There is an issue in App Center that will not flush some cached properties once.

    #339372

    robert65
    Member

    Wayne, I will try this today and resubmit it back to apple, once this has been completed I will give you an update

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