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Build IOS application

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Viewing 8 posts - 1 through 8 (of 8 total)
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  • #332723 Reply

    NigelShaw
    Member

    So,

    after the myriad of stuff you need to do to get an application build, i paid my $99 to have certificate rights etc etc. Then, i went through the arduous process of getting everything exactly right within MobiOne to allow the build to work. so far, so good!

    i create my .ipa – great
    i get an email – great
    i install it – not so great 🙁

    its a pretty simple enough application ( on the basis that mobione is ‘very’ limited in what it offers) i have 2 html DIVS.

    Div 1 holds a jquery page that shows other html pages into the div
    Div 2 holds a javascript HTML5 player

    i’d like to point out that in the previews, it works ok. a ‘publish as web app’ fails (i get a message saying ‘unable to cache’ and the .ipa fails. it only shows half of my application grrrrr. Maybe its because i have a HTML5 music player on it although, it does work offline as ive tried it. My app size is lower than the limit so i know its not that……………

    at this point, i am annoyed. you buy the application, you buy the certificate rights and yet, there is still always something!!!!!

    no that my frustration is somewhat out, can i get a bit of support please :)?

    thanks

    N

    #332725

    NigelShaw
    Member

    Hi,

    can i use HTML5 in an ios build rather than a web build?

    thanks

    Nigel

    #332727

    support-michael
    Keymaster

    >no that my frustration is somewhat out, can i get a bit of support please :)?

    Your support case is outside the scope of our tech support. In general we do not provide support for arbitrary integration of 3rd party components/code. As I read your problem description I concluded that your 2 <div> + other frameworks/libs is not simple. I am pessimistic that there is benefit to our community to justify the potentially large effort and probably futile effort to fix an unknown number of integration problems.

    A few things you must understand:

    1) mobile web frameworks are not simple containers that you can mix and match code from anywhere and expect it to magically work. Ultimately must be prepared to own and debug such configurations you create.

    2)The HTML widget simply takes whatever code you specify and merges it into the dom. If you merge incompatible code or code with errors with the mobione generated code and phoneui.js its just not going to run. Additionally we have no idea if your 3rd party libs/code is compatible since we don’t have time to test everything.

    3) finally what are the limits to our support? We can not support every help request. Priority goes to supporting mobione functionality. Officially we stop support at the point that you begin merging in (integrating) other frameworks. Debugging such integration problem is a giant time sync and has almost no benefit for the mobione community as a whole. In some cases we will step over this bound and assist users with integration of custom components. We do this when we feel the integration should be fairly simple, will benefit the community or our own research efforts and will not hold up our support for other support cases.

    This is a long way to say that we can not assist with your integration problem as we will not support the UI implementation you are developing. We have a new version of mobione coming out soon that will include a multipage widget similar to what it sounds your are implementing. Our developer’s time is committed to completing that widget and several other major enhancements asap.

    #332728

    support-michael
    Keymaster

    >can i use HTML5 in an ios build rather than a web build?

    I’m not sure I understand your question. MobiOne apps ARE build on HTML5 and run in an embedded browser (WebView) of an app. Can you outline in more detail what exactly you wish to do with HTML5?

    #332748

    NigelShaw
    Member

    Hi,

    (i did post last night but that seems to have vanished….)

    OK. in my 2 DIVS, i have 2 javascript page functions. In mobione preview, everything works absolutely fine. In the ios build, only one of the 2 works.

    DIV 2
    shows a HTML5 music player with a backend swf. There are 5 mp3 tracks to continually play through. Each track shows a track image & description. If this works absolutely fine in preview, why doesnt it work in ios build?

    my question is / was-
    can i have a HTML5 player working in an ios build version of my app instead of a web application?

    this is the only thing i need to get working. BTW, i have also tried a separate build with just the player on its own but that didnt work either

    i can send you the files if you give me an email address

    thanks

    #332754

    support-michael
    Keymaster

    Hi Nigel,

    >shows a HTML5 music player with a backend swf. … If this works absolutely fine in preview, why doesnt it work in ios build?

    If I understand your player component it is based on flash (backend swf). If yes, please note that iOS does not support flash player. If I’m misunderstanding then yes please send your project to support at genuitec dot com. Set the subject to “nigels mobione player problem”.

    #332757

    NigelShaw
    Member

    Hi,

    i know that ios doesnt support flash however, recent news coverage reveals that this has changed.

    HTML5 does display swf files through ios in a web based environment. My player does work on my web based app so in theroy, it should work as an .ipa going on the basis that the whole application is HTML5 as per your earlier comment?

    i will email the application & files to you along with teh .ipa link 🙂

    thanks

    Nigel

    #332777

    support-michael
    Keymaster

    Hi Nigel,

    We downloaded your project and started investigation.

    1) did you try publishing your project as a web application and then test on an ios device (e.g., ipad)?
    – I tried it and it doesn’t run. So no chance that an app version of this project will run as you have already indicated.
    – You need to get it running as a webapp which is much easier to debug than an native app implementation

    2) The mobile web emulator is a best-effort to support basic functionality and provide a preview of your app. In your case you are basically embedding another another document which typically behaves very poorly on mobile devices.

    3) I would be interested in more info that you may have regarding flash running on iOS. The general direction on mobile device is flash is obsolete on ios, android and win. Adobe has acknowledge this as well and has been pouring tons into html5 tools and technology advancements.

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