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Making Money?

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  1. MobiOne Archive
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  3. Getting Help – General
Viewing 3 posts - 1 through 3 (of 3 total)
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  • #346967 Reply

    zerokin
    Member

    Hello everyone im very new to this, im talking about app developing and all that, and using the mobione developing program seams really easy and efficient, I am aware that you should have an apple developer membership for $99/year , I’ve seen a few tutorials on how to run the MobiOne app developing Program and how to use it and how to publish the app, But I have a few questions though before getting into this MobiOne program, When the app is published, is it only for your personal use? I mean are you the only one who gets to use it? or does the app appear in the app store worldwide? and if it does appear in the app store, how do you make it sell for .99 cents?

    #346969

    Paul_paul
    Participant

    MobiOne software will enable you to build apps for Apple and Android operating systems. You will then be able to submit your app for inclusion in the app store and you can set the price and locations it will be available in when you upload it to iTunes Connect. Then you have to wait about a week while the apple revue team do their stuff, if it’s accepted it’s on sale worldwide, if that’s what you want, within 24 hours or so. Android apps are easier as there is no revue process and it’s cheaper, only a $25 one off payment.

    #346971

    paulD
    Member

    Also don’t underestimate the Apple review process. It can be tough to get your apps in the app store especially if your charging for them. Make sure your app is well designed and looks good. Apple will not accept apps which they deem just static website style apps, it needs some functionality and purpose. Apple love things like quizzes and clever user interaction.

    Spend time on your initial design before you start the physical build to research your idea in the app store. See what other people have done similar in your subject matter and use that as a bench-mark for apple store inclusion. Apps take time, so doing a bit of ground work before the build will help prevent the pain of spending lots of time and effort being rewarded with a lovely rejection email. I’ve had a few of those and it sucks 🙂

    Paul

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